AssassinateA melee attack that can only hit from behind. This attack ignores shield and has 50% crit chance.Assassinate+A melee attack that can only hit from behind. This attack ignores shield and has 100% crit chance. (This spell costs less.)
BackflipBackflip out of the way the next time you're targeted by an enemy.Backflip+Backflip out of the way the next time you're targeted by an enemy. (This spell costs less.)
BlurGain +10% dodge chance. Disable this spell if you have more than 65% dodge chance.Blur+Gain +15% dodge chance. Disable this spell if you have more than 80% dodge chance.
Boost BackstabUntil end of turn, your backstabs do +75% more damage and ignore shield.Boost Backstab+Until end of turn, your backstabs do +75% more damage, ignore shield, and inflict Bleed and Poison.
CaltropsMove up to 3 tiles, spreading glass shards on the tiles you walk through.Caltrops+Move up to 5 tiles, spreading glass shards on the tiles you walk through.
ChakramThrow a projectile that passes through units and then returns to you. This can collect pickups.Chakram+Throw a projectile that passes through units and then returns to you. At its apex, it deals increased damage and always crits. This can collect pickups.
Coin TossThrow a coin that deals damage. RELOAD: Collect a coin. This spell costs more mana each additional time you use it on the same turn.Coin Toss+Throw a coin at infinite range with +50% crit chance that ignores shield. RELOAD: Collect a coin. This spell costs more mana each additional time you use it on the same turn.
Cut PurseThrow a nail that knocks coins out of units it hits and ignores shield.Cut Purse+Throw 2 nails that knock coins out of units they hit and ignore shield.
DeclawA melee attack that inflicts -1 Damage and Bleed.Declaw+A 2-hit melee attack that inflicts -1 Damage and Bleed.
DistractMake a unit face away from you.Distract+Make any unit look away from you. This has a 33% chance to inflict Confusion.
GreedstepTeleport to a tile with coins on it.Greedstep+Teleport to a tile with coins on it, then spawn 1-2 coins on random tiles.
JitterInflict Confusion 1 on each adjacent unit.Jitter+Inflict Confusion 1 on each unit within 3 tiles of you.
Loot CorpseLoot 1-3 coins from a body... and possibly something else? (This might destroy the body)Loot Corpse+Loot 1-3 coins from a body... and possibly something else? (This might not destroy the body) (Your chance of finding "something else" is significantly increased.)
Lucky PennyCollect an adjacent pickup and gain +2 instead of its normal effects.Lucky Penny+Collect a pickup within four tiles of you. Gain +2 instead of its normal effects.
Move AgainRefresh your movement action.Move Again+Refresh your movement action. (This spell costs less.)
Nail FlurryThrow 10 1-damage nails that ignore shield.Nail Flurry+Throw 10 1-damage nails that ignore shield. Throw extra nails equal to your .
NightshadeInflict Poison 4 on an adjacent unit.Nightshade+Inflict Poison 4 on an adjacent unit. (This spell costs less.)
OutskirtsTeleport to a tile on the edge of the map.Outskirts+Teleport to a tile on the edge of the map. Gain +2 Damage for the rest of the turn.
Over Here, Over ThereSwap positions with an ally. Swap back at the end of your turn. (Castable once per turn.)Over Here, Over There+Swap positions with any unit. Swap back at the end of your turn. If the unit was an enemy, inflict Confusion 1. (Castable once per turn.)
PickpocketSteal 1-3 coins from a unit and give it -1 Damage.Pickpocket+Steal 3-5 coins from a unit, give it -1 Damage, and apply some extra debuffs at random.
PierceGain +2 Range. Your attacks pass through units and ignore shield for the rest of the turn.Pierce+Gain +4 Range. Your attacks pass through units and ignore shield for the rest of the turn. (This spell costs less.)
Pierce ShotThrow a nail that passes through units and ignores shield.Pierce Shot+Throw an infinite range nail that passes through units and ignores shield.
Pocket SandInflict Blind on all units in a small cone.Pocket Sand+Inflict Blind 2 on all units in a larger cone.
Poison DipSpend all your mana. For every 5 mana spent, your basic attack inflicts +1 Poison. (Castable once per battle.)Poison Dip+Spend all your mana. For every 3 mana spent, your basic attack inflicts +1 Poison. (Castable once per battle.)
Poison GasInflict Poison 1 on all units adjacent to you.Poison Gas+Inflict Poison 2 on all units adjacent to you (even diagonally).
Poison NailThrow a nail that inflicts Poison and ignores shield.Poison Nail+Throw 2 nails that inflict Poison and ignore shield.
Quick RollRoll in a straight line up to three tiles. RELOAD: Backstab a unit.Quick Roll+Roll in a straight or diagonal line up to five tiles. RELOAD: Backstab a unit.
ReboundA melee attack that rebounds you backwards 10 tiles.Rebound+A melee attack that rebounds you backwards 10 tiles. Deal damage to any unit you collide with.
Sever ArteryA weak melee attack. If this crits, inflict Bleed 5.Sever Artery+A weak melee attack. If this crits inflict Bleed 5 and you gain All Stats Up.
ShadowTeleport behind a unit. Nothin' personnel, kid.Shadow+Teleport behind a unit. Your next action has +100% crit chance. Nothin' personnel, kid.
Shadow ShiftTeleport exactly 2 tiles away, leaving behind a shadow that mimics your basic attack. (The shadow fades at the end of your turn.)Shadow Shift+Teleport up to 3 tiles away, leaving behind a shadow that mimics your basic attack. (The shadow fades at the end of your turn.)
Sharp NailThrow a nail that inflicts Bleed and ignores shield.Sharp Nail+Throw 2 nails that inflict Bleed and ignore shield.
Sharpen NailGain +1 and +1 Range until the end of the battle.Sharpen Nail+Gain +1 and +1 Range until the end of the battle. Automatically cast this spell at the end of each round for free.
Skin DisguiseDestroy an adjacent body. Enemies won't attack you until your next turn. (Castable once per turn.)Skin Disguise+Destroy a body in range 3. Enemies won't attack you until your next turn. (This spell is free. Castable once per turn.)
SliceA melee attack that has all effects of your basic attack and ignores shield.Slice+A melee attack that has all effects of your basic attack and ignores shield. (This spell is free the 1st time you use it each turn.)
SlingshadeSpawn a shadow up to 3 tiles away that mimics your basic attack. (The shadow fades at the end of your turn.)Slingshade+Spawn a shadow up to 5 tiles away that mimics your basic attack. (The shadow fades at the end of your turn.) (This spell costs less.)
Sneak UpTeleport directly behind a random enemy.Sneak Up+Teleport directly behind a random enemy. (This spell costs less.)
StalkTarget any enemy. Teleport behind it at the start of your next turn. (Castable once per turn.)Stalk+Target any enemy. Teleport behind it at the start of your next turn. (Castable once per turn. Costs 0 mana.)
Steal KidneyA melee attack with increased critical hit chance. If this crits and your trinket slot is empty, gain a kidney, then inflict Bleed 1.Steal Kidney+A melee attack with increased critical hit chance that inflicts Bleed and Bruise 1. If this crits and your trinket slot is empty, gain a kidney, then inflict Bleed 1.
Steal LuckA weak melee attack. If this crits, inflict -1 and you gain +1 .Steal Luck+A weak melee attack that inflicts -1 and you gain +1 .
Steal TimeA melee attack. If this crits, refresh your basic attack and movement actions.Steal Time+A melee attack with +30% crit chance. If this crits, refresh your basic attack and movement actions.
Time WalkTake an extra turn at the end of the round. (This spell can't be cast on extra turns.)Time Walk+Take an extra turn at the end of the round. (This spell can't be cast on extra turns. This spell costs less.)
Triple NailsThrow 3 nails straight and diagonally in front of you. These nails have the effects of your basic attack and ignore shield.Triple Nails+Throw 3 nails straight and diagonally in front of you 2 times. These nails have the effects of your basic attack and ignore shield.
Venom BarrageThrow a nail that inflicts Poison 1 and ignores shield at each enemy in your line of sight.Venom Barrage+Throw 2 nails that inflict Poison 1 and ignore shield at each enemy in your line of sight.
Weakening NailThrow a nail that inflicts Weakness and ignores shield.Weakening Nail+Throw 2 nails that inflict Weakness and ignore shield.