AnimalisticFamiliars you spawn gain +2 Damage. When you shapeshift, gain +1 Damage.Animalistic+Familiars you spawn gain +2 Damage and a Bonus Attack. When you shapeshift, gain +1 Damage and refresh your basic attack.
Bark Skin+1 Brace. When you take damage, you get +1 temporary Brace until the start of your next turn.Bark Skin++1 Brace. When you take damage, gain +2 temporary Brace and +2 temporary Thorns until the start of your next turn.
BouquetSpawn a tall flower tile under you at the end of your turn.Bouquet+Spawn tall flower tiles under and around you at the end of your turn.
Buddy SystemWhen you lose , your crow gains +1 . When your crow loses , gain +1 .Buddy System+When you lose , all your familiars gain +1 . When your crow loses , gain +1 .
Empty VesselsFamiliars you spawn have +3 Health Regeneration and +10 max health.Empty Vessels+Familiars you spawn have +3 Health Regeneration and uncapped HP.
EncoreWhen you use a musical ability, refresh your basic action.Encore+Your musical spells cost 1 less mana. When you use a musical ability, refresh your basic action. +2
Flower PowerUnits on flower tiles have +2 and +2 Brace. When you move, plant flowers on the tile you moved from.Flower Power+Units on flower tiles have +2 and +2 Brace. When you move, plant flowers on all tiles you move through.
Good VibrationsAllies have +1 Health Regeneration and +1 Mana Regeneration.Good Vibrations+Allies have +2 Health Regeneration and +2 Mana Regeneration.
Like a FishWater tiles don't slow you down. Gain +1 Holy Shield at the end of the turn if you're wet and have no Holy Shield. Familiars you spawn also have this passive.Like a Fish+Water tiles don't slow you down. Gain +1 Holy Shield at the end of the turn if you're wet and have no Holy Shield. Gain +1 Health Regeneration. Familiars you spawn also have this passive.
Love SongYour basic action has +2 area, and heals 1 additional HP.Love Song+Your basic action has +2 area, and heals 2 additional HP. The Damage your basic action grants lasts until the end of the battle.
MaestroYour musical spells cost 50% less mana.Maestro+Your musical spells cost 50% less mana. When you use a musical spell, heal 1 HP and gain +1 to a random stat.
Mega MinionsEvery 3rd familiar you spawn is upgraded into a Champion.Mega Minions+The 1st and every 3rd familiar you spawn are upgraded into a Champion. (The first familiar you spawn is likely your Crow.)
Nature's GuidanceAllied familiars are immune to damage from tiles, knockback, thorns, and trample.Nature's Guidance+Allied familiars are immune to damage from tiles, knockback, thorns, and trample. Familiars you spawn gain +1 Holy Shield.
PathfinderGrass tiles are free to move through for you and familiars you spawn. Plant grass as you walk.Pathfinder+Grass tiles are free to move through for you and familiars you spawn. Gain +1 HP when moving through grass tiles. Plant grass as you walk.
Poison IvyYou and familiar you spawn are Poisonous.Poison Ivy+You and familiar you spawn have Poisonous 2. +2
Rap GodYour basic action also gives temporary +4 .Rap God+Your basic action also gives temporary +4 , enemies gain Confusion 2 instead.
Sneak AttackYour spells that spawn familiars cost -3 mana. Familiars spawned by your spells gain +2 Damage and +2 Movement, but die after their first turn.Sneak Attack+Your spells that spawn familiars cost -3 mana. Familiars spawned by your spells gain +4 Damage and +4 Movement, but die after their first turn.
Suicide SquadYour controllable familiars gain Self Destruct as their bonus ability.Suicide Squad+Your controllable familiars gain Self Destruct+ as their bonus ability.
Super Crow!Your crow has its abilities upgraded.Super Crow!+Your crow has its abilities upgraded… Twice!
Super FriendsFamiliars spawned by spells gain All Stats Up 2, but that spell gets disabled until the spawned familiars die.Super Friends+Familiars spawned by spells gain All Stats Up 2, but that spell gets disabled until the spawned familiars die. Your spawning spells cost 50% less mana.
TeamworkWhen one of your familiars kills something, all allies get +1 Damage.Teamwork+When one of your familiars kills something, all allies get +1 Damage and heal 5 health.
Versatile VocalistYour basic action deals 1 damage to enemies, and inflicts temporary -1 Damage. Your basic attack wont apply debuffs to allies or buffs to enemies.Versatile Vocalist+Your basic action has +1 area, deals 1 damage to enemies, and inflicts temporary -1 Damage. Your basic attack wont apply debuffs to allies or buffs to enemies.
Wild AnimalsFamiliars you spawn attack a random enemy within their range when they are spawned.Wild Animals+Familiars you spawn attack a random enemy within their range when they're spawned, then they take an extra turn.
Wild StyleThe first time you shapeshift each turn, gain an extra turn.Wild Style+The first time you shapeshift each turn, gain All Stats Up and an extra turn.