Alms for the PoorWhen you gain coins, all allies heal +1 HP and gain +1 .Alms for the Poor+When you gain coins, you gain +1 and all allies heal HP and gain equal to the number of coins gained.
Angelic InspirationWhen you heal an ally, they also gain +2 mana.Angelic Inspiration+When you heal an ally, they also gain mana equal to half the amount healed. +1 +1
BlessedGain +1 to 2 random stats at the start of each turn.Blessed++3 Health Regeneration Gain +1 to 3 random stats at the start of each turn.
Blessing of Holy FireHoly-element spells deal double damage to enemies instead of healing and inflict Burn 2. This blessing is lost when you kill a unit.Blessing of Holy Fire+Holy-element spells deal triple damage to enemies instead of healing and inflict Burn 3. This blessing is lost when you kill a unit.
Blessing of SpiritWhen you end your turn, you and all allies heal 2 HP and gain 2 mana. This blessing is lost when you cast a spell.Blessing of Spirit+When you end your turn, you and all allies heal 3 HP, gain 3 mana and gain +1 to 3 random stats. This blessing is lost when you cast a spell.
Breath of LifeWhen you heal a downed unit, revive it.Breath of Life+When you heal a downed unit, revive it and heal it for 3 times the number you healed.
CaretakerWhen you heal another unit, heal yourself for half that amount.Caretaker+When you heal another unit, heal yourself for the same amount.
Enchanted RelicYour trinket's passive and active effects are doubled.Enchanted Relic+Your trinket's passive and active effects are tripled.
EternalWhen you are downed for the 1st time each battle, take no injuries and revive with half HP.Eternal+When you are downed for the 1st time each battle, take no injuries and revive with half HP, All Stats Up 2, and immediately take an extra turn.
Evil PatronYour healing abilities deal damage to enemies. Gain +2 range on tile-targeted healing spells.Evil Patron+Your healing abilities deal damage to enemies. Holy element damage you deal is doubled. Gain +2 range on tile-targeted healing spells.
God WarriorWhen you kill an enemy, gain +1 .God Warrior+When you kill an enemy, gain +1 and refresh your movement action. +2
GodspeedWhen you heal something, gain +2 .Godspeed+When you heal something, gain +4 and +1 to a random stat.
Healing Aura+1 Health Regeneration Your Health Regeneration also applies to your allies.Healing Aura++2 Health Regeneration Your Health Regeneration also applies to your allies. You and your allies have uncapped HP.
Heathens!At the start of the battle, inflict Weakness 3 on all enemies.Heathens!+At the start of the battle, inflict Weakness 4 and Magic Weakness 4 on all enemies.
Morale BoostAllies gain All Stats Up whenever you kill something.Morale Boost+Allies gain All Stats Up whenever you kill something. When you kill something, refresh your basic attack.
Natural HealerYour heals heal for 2 extra.Natural Healer+Your heals heal for 4 extra. Start each battle at full HP.
Protect the WeakAllies with 5 or fewer HP gain +50% dodge chance.Protect the Weak+Allies with 10 or fewer HP gain +50% dodge chance.
PurifierYour basic attack removes debuffs from allies.Purifier+Your basic attack removes debuffs from allies and gives them All Stats Up.
Ranged MedicYour basic attack is a ranged lobbed attack that heals allies and damages enemies. +2 Ranged Medic++2 Range. Your basic attack is a ranged lobbed attack that heals allies and damages enemies. +4
Sharing is CaringWhen you pick up a non-coin pickup, allies gain the same effects. +2 Sharing is Caring+When you pick up a non-coin pickup, allies gain the same effects. Start each battle with pickups nearby. +4
Thou Shalt Not CovetWhen an enemy takes damage from an ability, it drops a random pickup.Thou Shalt Not Covet+When an enemy takes damage from an ability, it drops 2 random pickups.
Thou Shalt Not KillWhen an enemy downs another unit, they take 10 holy damage.Thou Shalt Not Kill+When an enemy downs another unit, they take 10 holy damage and become Stunned.
Thou Shalt ObeyAt the end of each round, inflict Charm on a random adjacent enemy.Thou Shalt Obey+At the end of each round, inflict Charm on the closest enemy.
Top OffWhen you heal another unit over their max HP, you both gain +1 .Top Off+When you heal another unit over their max HP, you both gain +2 .
Venerated TouchYour basic attack inflicts Confusion 2 on enemies and gives +2 to allies.Venerated Touch+Your basic attack inflicts Confusion 3 on enemies and has a 50% chance to Stun. It also gives +3 to allies and a 50% chance for All Stats Up.